- Coolify runbook + audit briefs scrub the live deploy URL to a
placeholder (Sec-MED-2). Real values live in repo secrets.
- /api/auth/me/devices isCurrent now compares against the session's
device id, not the unauthenticated X-Device-Id header (Sr-MED-5).
- Migration 0036 sleep-duration unit shift documented + verification
command added to the coolify-auto-deploy howto.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Retroactive cleanup of CHANGELOG.md and docs/audit/v1.4.X-summary.md
files. Removes maintainer's real name, specific health figures tied to
the live tenant, internal release-process jargon, and stray German
strings in English-only release notes. Pre-release PII-grep gate added
to the v1.4.20 release pipeline. No git history rewrite.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Bumps version to 1.4.15 and adds the corresponding CHANGELOG entry
covering backup completeness, achievements UI, onboarding tour,
doctor-report v2, auto-deploy on GHCR push, empty-states sweep,
notification + integration status UI, AI hallucination guardrails,
mobile UX fixes, and the BD-Zielbereich percentage fix.
Includes the formatting drift left over by the v1.4.15 development
phases (Prettier sweep on touched files) and a typecheck fix in
`dashboard-layout.test.ts` so `pnpm typecheck`, `pnpm lint`,
`pnpm format:check`, `pnpm test`, and `pnpm test:integration` all
pass green on the release tag.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Pre-v1.4.15 the page silently dropped locked achievements, so the user
only saw what they had already earned. Now every badge renders — locked
ones are grayed out with a "Locked" badge, criterion hint
({current} / {target}), and a progress bar. Unlocked entries keep the
existing primary-gradient card with the "Completed on …" footer.
Achievements are grouped by a new `category` axis (medication, vitals,
security, engagement) — derived in `getAchievementCategory()` so a
metric is always in exactly one bucket. Inside a category, unlocked
items sort first; among locked items the closest-to-unlock one ranks
first so the user always sees their immediate next goal at the top.
The sidebar link to /achievements was already in place under the
user-area group; this commit only adds the new locked/grouped render
plus an e2e smoke spec that walks the desktop sidebar → click →
heading visible path.
i18n: 9 new keys under `achievements.*` (locked, criterionHint,
progressPercent, categories.{medication,vitals,security,engagement},
dashboardCard.{title,viewAll,empty}) — EN + DE. C4's parity audit will
sweep later.
Tests: +9 unit (groupByCategory ordering + page render in EN/DE) +
1 e2e (sidebar → /achievements). 909 / 909 unit pass.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>