Files
HealthLog/src/lib/gamification
Marc-André Bombeck f72d0b0ef3 fix(achievements): skip disabled-module badges and decouple unlock writes from the cached read
Gate badge evaluation on the per-user module map: mood badges no longer
evaluate, render, or persist while the mood module is off, and the same
holds for any metric that maps to a toggleable module (sleep). Core and
account-wide badges have no owning module and always pass through.

Move unlock persistence out of the cached builder. The builder now
returns the not-yet-persisted unlocks and the handler runs the
idempotent createMany after the cache read, so a cache hit can no longer
skip the write and a concurrent miss can no longer duplicate it.

Add the parity fields the iOS DTO dropped (category, points, target,
current, isHidden) so the native client groups and renders badges in
lock-step with the web surface.
2026-06-16 02:01:47 +02:00
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