`settleBeforeMeasure` ends with a `waitForLoadState("networkidle")` whose
rejection is swallowed and a `page.evaluate` awaiting
`document.fonts.ready`. Both are written to end on their own terms, and
neither had a bound: the config leaves `actionTimeout` and
`navigationTimeout` unset, which Playwright reads as no limit, so a
single sub-resource that never completes consumes the whole test budget
rather than the wait.
The way it surfaces is the worst part. The swallowed timeout hides the
stall, the run reports whichever call was still pending when the fixture
closed the page, and the message reads
Test timeout of 30000ms exceeded.
Error: page.evaluate: Target page, context or browser has been closed
which names neither the surface nor the resource. Raising the budget
changes nothing, because no budget bounds an unbounded wait.
Route one font request to a handler that never answers and the current
code reproduces that message exactly; with the bound in place the same
run reaches the spec's own assertion in twelve seconds.
Six seconds is an order of magnitude above the slowest settle measured
across the suite (1.1 s, /insights at a mobile viewport).
Eight test and fixture files hardcoded scoreVersion: 2, a value the
constant has not held since v1.35.0. Now they import SCORE_VERSION and
use it, so a future bump cannot leave a fixture pinned to a stale
number.
The one genuinely historical case (record.test.ts, proving the input
fingerprint moves when the algorithm version moves) now derives both
its "previous" and "current" markers from SCORE_VERSION instead of two
unrelated literals, so the pair keeps its meaning after the next bump.