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refactor(admin): the console speaks the Settings vocabulary without an accent
Twenty-six of twenty-eight admin files already used the Settings card and header. What made the console read as its own system was everything on top of that: three hand-rolled cards, a header slot that meant five different things, and a heading the frame took but never painted. - `SectionFrame` drops `title` and `subtitle`. Seventeen call sites passed both into a component that has rendered neither since v1.18.6.1 — the shell reads the same keys itself. A prop contract nothing honours is a promise the next reader believes. - The invite card, the four host-metric headers, and the `/admin` welcome card stop hand-rolling `bg-card border rounded-xl` shells with their own padding steps and their own heading weights. `text-sm` as a card title on the first card of a page, directly above a correct one, was the first thing the eye landed on. - The header status slot carries status. The backups run, the invite create, the danger-zone wipe, and the user filters come out of it; the app-log refresh stays but reads as the secondary it is. - Loading states paint their card and header. Encryption returned a bare spinner row and then a card, so the section jumped when the status landed — the fix `coach-feedback-section.tsx` already carried, applied where it was missing. Same for the notification-status card. - One label/value tile. `StatusItem`, the encryption section's private `Stat`, the user-management inline panels and the backups upload box were four fills and three paddings for one role. - The overview stopped printing the running version, build SHA and build time twice, thirty pixels apart. The version tile owns build identity — it is the one that checks for a newer release; the snapshot owns what is running. - `ai-server-key` had three paragraphs stacked in a muted `text-xs` slot; one sentence stays there and the two that carry information move into the body as foreground. The central-codex consent copy moves the same way, and its disconnect is `variant="destructive"` — which `ConfirmButton` refused to accept, so every destructive confirm in the tree had been hand-tinting an outline instead. - Leftovers: the `-mt-2` correcting the card's own rhythm, two alpha hovers on text, `text-[10px]` badges, the redundant `space-y-6` wrapper, the empty state repeating the header's CTA, and the `mt-6` a card added inside a frame that already spaces its children.
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@@ -1,6 +1,7 @@
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"use client";
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import { useMemo } from "react";
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import { StatTile } from "@/components/admin/_stat-tile";
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import { useQuery, useMutation, useQueryClient } from "@tanstack/react-query";
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import { toast } from "sonner";
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import { Cpu, Fingerprint, Globe, KeyRound } from "lucide-react";
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@@ -149,8 +150,14 @@ export function ConfiguredBadge() {
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);
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}
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/**
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* The console's label/value tile. Four hand-rolled variants of this box used
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* to exist side by side; `StatTile` is the one, and this is the thin adapter
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* the status grids call (the `className` they pass tints the VALUE, which is
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* why it cannot just be `StatTile` under a different name).
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*/
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export function StatusItem({
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icon: Icon,
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icon,
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label,
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value,
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className,
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@@ -161,13 +168,12 @@ export function StatusItem({
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className?: string;
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}) {
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return (
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<div className="bg-muted/50 rounded-lg p-3">
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<div className="text-muted-foreground flex items-center gap-1.5 text-xs">
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<Icon className="h-3.5 w-3.5" />
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{label}
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</div>
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<p className={`mt-1 text-sm font-semibold ${className ?? ""}`}>{value}</p>
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</div>
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<StatTile
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icon={icon}
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label={label}
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value={value}
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valueClassName={className}
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/>
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);
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}
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