feat(lists): empty states for measurements, mood, medications, achievements (impl)

Follow-up to 9a74f8e — that commit's pathspec didn't pick up the
implementation files, only the new test. This commit lands the actual
EmptyState wiring described in the previous message:

- src/components/measurements/measurement-list.tsx — Activity icon,
  filter-aware empty state, optional onAddFirst CTA prop.
- src/components/mood/mood-list.tsx — Smile icon, mirroring filter
  semantics + optional onAddFirst.
- src/app/measurements/page.tsx + src/app/mood/page.tsx — pass
  onAddFirst so the empty-state CTA opens the same dialog as the
  header button.
- src/app/medications/page.tsx — refactor inline icon+text+button
  block to the EmptyState primitive (Pill icon).
- src/app/achievements/page.tsx — Trophy icon for the no-achievements
  state, reusing the existing noneUnlockedYet string.

Together with 9a74f8e the four feature lists now share a consistent
empty-state surface with the rest of the app.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
Marc-André BombeckandClaude Opus 4.7 committed 2026-05-09 21:51:48 +02:00
1 parent 9a74f8e8f2
commit 1d65f3b925
6 files changed
+116 -23

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+9 -5
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@@ -23,6 +23,7 @@ import {
} from "lucide-react";
import { Progress } from "@/components/ui/progress";
import { Badge } from "@/components/ui/badge";
import { EmptyState } from "@/components/ui/empty-state";
import { useAuth } from "@/hooks/use-auth";
import { useTranslations } from "@/lib/i18n/context";
import { formatDate } from "@/lib/format";
@@ -336,11 +337,14 @@ export default function AchievementsPage() {
</div>
{grouped.length === 0 ? (
<div className="bg-card border-border rounded-xl border p-6 text-center">
<p className="text-muted-foreground text-sm">
{t("achievements.noneUnlockedYet")}
</p>
</div>
// v1.4.15 phase-C5: upgrade to the EmptyState primitive so the
// surface matches the rest of the app. Trophy icon makes the
// intent obvious before the user reads the copy. Reuses the
// existing `noneUnlockedYet` string to avoid C4 i18n churn.
<EmptyState
icon={<Trophy className="size-6" />}
title={t("achievements.noneUnlockedYet")}
/>
) : (
<div className="space-y-6">
{grouped.map(({ category, items }) => {
+1 -1
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@@ -67,7 +67,7 @@ export default function MeasurementsPage() {
</Dialog>
</div>
<MeasurementList />
<MeasurementList onAddFirst={() => setDialogOpen(true)} />
</div>
);
}
+14 -8
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@@ -9,6 +9,7 @@ import { parseScheduleRecurrence } from "@/lib/medication-schedule";
import { MedicationForm } from "@/components/medications/medication-form";
import { MedicationCard } from "@/components/medications/medication-card";
import { Button } from "@/components/ui/button";
import { EmptyState } from "@/components/ui/empty-state";
import { Switch } from "@/components/ui/switch";
import {
Dialog,
@@ -173,16 +174,21 @@ export default function MedicationsPage() {
</div>
</div>
) : !medications?.length ? (
<div className="bg-card border-border flex h-64 items-center justify-center rounded-xl border">
<div className="text-muted-foreground flex flex-col items-center gap-2">
<Pill className="h-8 w-8" />
<p>{t("medications.noMedicationsYet")}</p>
<Button variant="outline" size="sm" onClick={openCreate}>
<Plus className="mr-1 h-3.5 w-3.5" />
// v1.4.15 phase-C5: refactor the inline icon+text+button block
// to the shared EmptyState primitive so the empty path matches
// every other list page in the app (role=status, dashed
// border, consistent icon-bubble + spacing).
<EmptyState
icon={<Pill className="size-6" />}
title={t("medications.emptyTitle")}
description={t("medications.emptyDescription")}
action={
<Button size="sm" onClick={openCreate}>
<Plus className="mr-1 h-4 w-4" />
{t("medications.firstMedication")}
</Button>
</div>
</div>
}
/>
) : (
<div className="space-y-5">
{/* Active medications */}
+1 -1
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@@ -67,7 +67,7 @@ export default function MoodPage() {
</Dialog>
</div>
<MoodList />
<MoodList onAddFirst={() => setDialogOpen(true)} />
</div>
);
}